FC 24 FRIENDLIES

Friendlies for Football Club 24 Ultimate Team is a game mode that allows you to play UT matches with your friends online and on the same console/PC in different match modes.
Friendlies for Football Club 24

FUT Friendlies Explained


Friendlies is a game mode within Ultimate Team that allows you to play online or with friends. It is a fun and relaxed way to play FC 24.

There are three ways to play Friendlies in Football Club 24. In other words, you can decide how you want to play and who you want to play against:

  • Couch Play
    Play locally with your friends, or against the AI, from your couch.
  • Play Online
    Play matches against random opponents online.
  • Play a Friend
    Play online against your friends.

The mode features 11v11 Classic gameplay, but the real fun comes when you branch out into some custom House Rules. Friendlies features ten match types:
  • Classic Match, Headers & Volley, King of the Hill, Live Friendlies, Long Range, Max Chemistry, Mystery Ball, No Rules, Survival, and Swaps.
Frequently Asked Questions
Friendlies for Football Club 24 Ultimate Team is a game mode that allows you to play matches with your friends in different ways and match modes online and on the same console/computer.
If you want to play a Friendlies match, follow these steps:

  1. From the main Ultimate Team screen, press R1/RB once to select the [Play] tab;
  2. Select [Friendlies];
  3. Choose one of the three ways to play: Couch Play, Play Online, or Play a Friend;
  4. Choose one of the match types available.
In Friendlies, you can choose how you want to play and who will be your opponents. There are three ways to play it:

  • Couch Play
    Match up against friend’s squads, the Team of the Week, real-world Clubs, select community teams, and more alongside up to four friends.

  • Play Online
    Take on a random member of the wider Ultimate Team community online. Search for a particular House Rule or a set shortlist of Favourites to help you jump into a game faster.

  • Play a Friend
    Challenge a friend and their Ultimate Team online in standard or House Rules.
After you choose the way you want to play, you can decide the match type. In Friendlies, there are ten match types available:

  • Classic Match;
  • Headers & Volley;
  • King of the Hill;
  • Live FUT Friendlies;
  • Long Range;
  • Max Chemistry;
  • Mystery Ball;
  • No Rules;
  • Survival;
  • Swaps.
A classic match with official rules. The traditional 11v11 match with the usual rules, similar to the kick-off mode. It is the default option and the favorite one of the old-school players.
Goals will only count from heading the ball or from a volley shot. Free Kicks & Penalties will count as well. You can only score in this match type with a header or a volley. Free kicks and penalties also count, but any other goal scored using your feet outside a volley will be disallowed.
Battle for possession inside the control zone to boost the number of points your next goal is worth. In King Of The Hill, players battle for possession inside marked control zones. It combines the power of dribbling in a control zone with a goal value meter, making the focus of the game different than ever before.

A control zone will spawn in the attacking zone, which you will have to get the ball inside and then continue to control it as the space shrinks and your goal meter starts to fill.

The boost will gradually reduce when a player is not controlling the ball inside a control zone. Goals scored without any boost will not be worth any points. Balance your chances between retaining possession and pushing for a max goal value of 3, and then work your way up the pitch and try to score. There are no fouls in King Of The Hill.
Combining Squad Rules, with the different House Rules in Friendlies. Squad Rules are team-building requirements that force you to consider the type of team you bring into the match. Occasionally, Live Friendlies are paired to Objectives with a limited number of total games.
Any goal scored inside the box will count as one, and goals scored outside the box will count as 2. Any goal scored inside the box will count as one goal, but goals scored outside the box count as two.
Every player on your squad will have a maximum chemistry boost! In Max Chemistry, team-building restrictions were taken away and added a full boost to players’ Chemistry, regardless of their position in the squad or their links.

It boosts chemistry, allowing you to build squads without any negative effects and experiment with new squad combinations with the full power of chemistry styles.
Each time the ball goes out of play, it can return as a new ‘Mystery Ball,’ giving a powerful boost to the attacking side. Mystery Ball brings the element of surprise each time the ball leaves play as it comes in as a new mystery ball type. Whenever the ball is out of play, a new Mystery Ball is introduced, giving the attacking side a powerful boost.

Each ball has a custom goal value that ranges from 1-3 goals, meaning that some goals will be worth more points than others, and boosts the player in possession with over-the-top effects that take their Shooting, Dribbling, Passing, Sprint Speed, or all four at once, which brings each of the other effects at the same time. Each game of Mystery Ball will be random.
A classic match with no offsides, fouls, or bookings. No Rules matches take the classic 11 v 11 game and remove offsides, fouls, and bookings.
When a goal is scored, a random player from the scoring side will be ejected from the match, excluding the goalkeeper. In Survival, a random player from the scoring team gets ejected from the match, excluding the goalkeeper.
Three players will be randomly swapped with your opponents before the match. Scoring with a swapped player is worth 2.

In Swaps, at the start of each game, both teams randomly trade three players for the entire match. You can identify the swapped players on the pitch by the bibs that they’re wearing. Will you get your opponent’s best three and replace them with some of your bronze starters? Or will you get to experience what it’s like to play with some different players you have never used before? You could gain your opponent’s star player but also lose yours.

As an additional benefit, if you score on your friend with one of their players, you’ll be awarded 2 points for that goal. Exclusively in FUT, Swaps doesn’t allow substitutions. It brings a team-building twist to the match and fun opportunities to use your friends’ players against them.
In Friendlies, you can build your own playlist by selecting a range of House Rules for your own custom playlist or select the exact type of match you want to play.
Not all the match types are available in Kick-Off and Pro.

FUTKick-OffPro
Classic Matchxxx
Headers & Volleyxxx
King of the Hillxxx
Live FUT Friendliesx  
Long Rangexxx
Max Chemistryx  
Mystery Ballxxx
No Rulesxxx
Survivalxxx
Swapsx 
In Football Club 24, crossplay is available for online friendlies and Play a Friend modes.
You need to have him on your friend’s list and use the EA Social widget to send him an invitation.
Yes. You can use the EA Social widget to invite your friend. These matches are against random online opponents. The lobby Captain can choose which type of Friendly is to be played.
Live Friendlies matchmaking is based on two factors:

  1. Your location.
    It determines which FC game data center location will give you the best connection for your match.

  2. Your current division from Rivals. Your Division is used to identify opponents of similar skills to provide fair matchups.
Yes. Maintain ultimate bragging rights with an in-depth stats tracking system that records various statistics from the head-to-head matches you play. Use the stats to analyze and refine your game plan, tweak your pre-game tactics, and prepare for every match.

With a host of detailed, immersive information, FIFA 23 allows you to approach every match just like you would an actual game of football, utilizing tactics and strategies gleaned from your stats.

Tracked Stats include wins, losses, draws, win %, goals scored, goals allowed, goal differential, goal types (inside box, outside the box, penalties, free kicks), goal heatmap on the net, shot on target %, total shots on target, total shots, average possession %, average possession % in areas and pass % completion.

In addition to keeping track of the scores, new opposition scouting reports help you identify where you might find gaps in your friend’s style of play.
No. Your matches don’t consume contracts on your Players.
Your Friendlies matches are a little different. For example, matches you play don’t count towards your Club record.
No. In Friendlies matches, injuries and red cards don’t carry over.
Yes, loan items won’t be consumed. So, for example, you can use a Loan Item with 1 match remaining in a Friendlies match, and it would not use their final match.
No. However, you still get basic match coin rewards for all Friendlies matches that you play.