FC 27 LEADERBOARDS

The FC 27 Leaderboards allow you to compare yourself with other players in four strands: Match Earnings, Transfer Profit, Club Value, and Top Squad.
FC 27 Leaderboards

Ultimate Team Leaderboards


Leaderboards highlight individual rankings across competitive events. In FC 27 Ultimate Team, they appear in multiple modes, such as Squad Battles, Division Rivals, and the overall Ultimate Team category.

These Ultimate Team Leaderboards serve to recognize top players within the mode’s many layers. Instead of one unified ranking, there are four distinct leaderboards that measure performance both on the pitch and in the transfer market:

  • Match Earnings;
  • Transfer Profit;
  • Club Value;
  • Top Squad.
Accessing the FC 27 Leaderboard is straightforward from the Ultimate Team main screen. Start by navigating to the [Club] tab and choosing [Leaderboards]. Once there, you can explore any of the four leaderboards and fine-tune your search using the two available filters: one allows you to choose between the Top 100 or just your friends, while the other provides options to view all records or only those from the last month or last week. There is also a filter that lets you see the global leaderboards or filtered for your platform.

How to Access the FUT 27 Leaderboards
  1. From the main Ultimate Team screen, press R1/RB until you reach the [Club] tab;
  2. Select [Leaderboards];
  3. Choose [Match Earnings], [Transfer Profit], [Club Value] or [Top Squad];
  4. Select whether you want to compare your results with [Top 100] players or [Friends];
  5. Apply the available period filter to view [All Time], [Monthly] or [Weekly] results.

Match Earnings

Total coins earned from matches, coin boosts and game mode rewards.
It reflects how many Coins you have accumulated by playing matches.

Match Earnings represent the total amount you’ve earned from playing, including the value displayed at the end of each match, along with any bonuses. This total is cumulative and fixed—it won’t decrease. Even if you experience multiple losses, you’ll always receive a minimum amount of coins.

How Match Earnings are calculated
  • All coins you win at the end of each match;
  • Includes extra coins awarded depending on the game mode: Ultimate Team Draft, Squad Battles, Division Rivals or Champions;
  • Includes the coin boost items.

Transfer Profit

Coin profits from purchases, sales and discards.
It reflects your cumulative activity and results in the Transfer Market.

Your purchase on the transfer market is subtracted from your transfer profit. Any card you sell (at 100% of the sale price) is added to your transfer profit. For leaderboard purposes, buying an Item for 950 Coins and selling it for 1,000 Coins may add 50 to Transfer Profit because the displayed calculation does not deduct EA’s 5% Transfer Market tax. However, the player’s actual net profit from that transaction is zero.

It’s also important to understand the effect of buying a pack. Let’s say you have 5,000 Transfer Profit. You buy a gold pack for 1,000 coins and store everything in your club. Now, your Transfer Profit is 4,000. If you continue buying packs, your Transfer Profit can even go negative, decreasing by the exact value of each pack you buy.

How Transfer Profit is calculated
  • It doesn’t take into account the EA tax (5%);
  • The transfer profit decreases every time you buy a pack (it will increase again if you sell the content);
  • The transfer profit increases every time you redeem a coins pack;
  • The transfer profit increases every time you quick sell a card with a discard price higher than 0.
FC 27 Leaderboards

Club Value

The total value of all players in your club.
It reflects the combined Reference Value of eligible Player Items in your Club.

Your Club Value reflects the total of the Reference Values (RV) of all the players in your club, including those not currently in your squads. Your Club Value represents the combined Reference Value of the eligible Player Items stored in your Club. It is not based on Transfer Market prices, Price Ranges or the amount paid for each Item. Tradeable and untradeable Player Items can both contribute to the total. In essence, your Club Value is the sum of all players’ RVs in your club.

It’s important to note that this value is not tied to price ranges, the amount spent on acquiring a player, or potential selling price. As a result, even untradeable items contribute to your overall Club Value.

How Club Value is calculated
  • The players in your transfer list do not count; only the ones you have in your club do.
  • It isn’t affected by managers, consumables, stadium or club’s items;
  • High rated cards and special items contribute more to the club value;

Top Squad


Combined chemistry and rating scores of your best squad.
It reflects the rating and Chemistry of your highest-scoring squad.

The Top Squad score can range from 0 to 132, combining a maximum Team Rating of 99 with a maximum Team Chemistry of 33. For example, if your squad has a rating of 88 and full chemistry, your Top Squad score would be 121, reflecting a solid rating. This calculation is straightforward, based on the combination of chemistry and team rating.

You can easily find your Team Chemistry on the left side of your squad screen.

It’s important to remember that the Top Squad is based on the rating of your best squad, regardless of how many squads you have or which one is currently active. For instance, if you have an 89-rated squad that is inactive and are using a 70-rated squad, the Top Squad rating will still reflect the 89-rated squad.

How Top Squad is calculated
  • You get the Top Squad, adding the Total Chemistry to your highest Team Rating;
  • Top Squad is only affected by the starting eleven and substitutes – it doesn’t depend on the reserves;
  • The starting eleven’s ratings weigh more over the Team Rating;
  • The Top Squad will not vary if a player item is common or rare, regular or special, as long as they have the same rating.
Frequently Asked Questions
Leaderboards let you know how good you are when compared with other players. In FC 27, there are different leaderboards for different game modes.
Ultimate Team features several leaderboards: Match Earnings, Transfer Profit, Club Value, and Top Squad. There are also dedicated leaderboards for Division Rivals.
You can see the Club ranking on the official page.
To check the Rivals leaderboard, please follow these steps:
  • From the main Ultimate screen, press R1/RB to select the [Play] tab;
  • Select [Division Rivals];
  • Press triangle/Y to access the Elite leaderboard (top 200).
It depends on your perspective. Each Ultimate Team leaderboard highlights a different aspect of the game, whether it’s player skill, trading ability, management success, or overall squad strength.
No. Players who reach the top spots on Ultimate Team leaderboards do not receive any rewards.
It depends on the leaderboard:
  • win more matches, for match earnings;
  • buy low and sell higher, for transfer profit;
  • buy more high rated players, for club value;
  • focus your synergies in a unique strong squad, for top squad.
Some developers gain early access to the final version of the game before its official release, which explains why certain players have exceptionally high Match Earnings so soon. Similarly, beta testers can also accumulate significant earnings during the testing phase, but their progress does not transfer to their main accounts.
No, transfer profit doesn’t take into account the 5% tax.
No, the value of the players you pack does not influence your Transfer Profit. Whether you pull Haaland or Ronaldinho, it makes no difference. Your Transfer Profit will decrease by the amount you spent on the pack, and you can only recover it by selling the players you obtained. For instance, if you purchase a pack worth 50,000, your Transfer Profit will drop by that amount, but selling the players could help you recoup your investment. In short, buying packs lowers your Transfer Profit, while selling the contents raises it again.
Club Value is calculated in different ways, depending on the item category and rarity:

  • For base cards: RV = ((rating – 15) ^ 3)/2
  • For IF and special cards: RV = ((rating + 15) ^ 3)/2
Reference values used to calculate the Club Value.

RTGBASESPECIAL
99296 352740 772
98285 894721 449
97275 684702 464
96265 721683 816
95256 000665 500
94246 520647 515
93237 276629 856
92228 267612 522
91219 488595 508
90210 938578 813
89202 612562 432
88194 509546 364
87186 624530 604
86178 956515 151
85171 500500 000
84164 255485 150
83157 216470 596
82150 382456 337
81143 748442 368
80137 313428 688
79131 072415 292
78125 024402 179
77119 164389 344
76113 491376 786
75108 000364 500
74102 690352 485
7397 556340 736
7292 597329 252
7187 808318 028
7083 188307 063
6978 732296 352
6874 439285 894
6770 304275 684
6666 326265 721
6562 500256 000
6458 825246 520
6355 296237 276
6251 912228 267
6148 668219 488
6045 563210 938
5942 592202 612
5839 754194 509
5737 044186 624
5634 461178 956
5532 000171 500
5429 660164 255
5327 436157 216
5225 327150 382
5123 328143 748
5021 438137 313
4919 652131 072
4817 969125 024
4716 384119 164
4614 896113 491
4513 500108 000
4412 195102 690
4310 97697 556
429 84292 597
418 78887 808
407 81383 188
Leaderboards have since FIFA 23 a Global Leaderboard for all platforms, and a Local Leaderboard for just their platform (PlayStation 5 and PlayStation 4, for example). You will only be able to see the Global Leaderboard if you’ve opted into cross-play.

For Squad Battles specifically, the Top 200 leaderboard was removed in FIFA 23 as there is a single reward tier for this group.
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