Update 18
General, Audio, and Visual
● Addressed instances of instability issues that could have occurred.
● Addressed instances of incorrect and missing text.
● Some stadiums could have appeared with incorrect visuals.
Ultimate Team
● PlayStyles+ were not displaying on the Objective reward screen.
● Multiplier goals were not always counted correctly when playing specific Friendly games.
Update 17
General, Audio, and Visual
● Addressed instances of instability issues that could have occurred.
● Addressed instances of incorrect and missing text.
Ultimate Team
● Addressed instances of Club searches not returning intended results.
● Some Player Item rarities did not always display the intended Pack opening animations.
Career Mode
● Returned Take Me There shortcuts for some agent messages and emails.
Update 16
General, Audio, and Visual
● Updated some kits, balls, boots, crests, VIP Areas, tifos, stadium themes, pitch trophies, face accessories, tattoos, and star heads,
● Updated favourite club list.
● Addressed instances of instability issues that could have occurred.
● Addressed instances of placeholder images.
● Addressed instances of misaligned text and images.
● Addressed several UI elements and button callouts not displaying and functioning as intended.
Ultimate Team
● Contracts could not have been applied to UEFA EURO 2024 Path To Glory Timed Loan Player Items when they have zero contracts.
● Loan Player Item rewards incorrectly displayed zero contracts.
● SBCs with multiple rewards did not always display the entire list of rewards.
● When two of the same Player Items were on the pitch, PlayStyle UI indicators did not display. This was a visual issue only.
● Some Club Anthems were playing incorrect songs.
● Sometimes, the Player Performance screen for the opponents team displayed a base version of a Player Item.
● Added a pause function for an active Evolution.
Career Mode
● Sometimes, an incorrect Player of The Match Trophy was displayed.
Clubs
● Addressed a button conflict that could have occurred while Clubs Chat was open.
● The crowd was not present in Drop-In matches.
Update 15
General, Audio, and Visual
● Added The UEFA EURO 2024™ experience.
● Added a new signature celebration.
● Updated some ad boards, kits, and UI elements.
● Addressed instances of players being able to Matchmake with different Matchmaking settings.
● Addressed instances of instability issues that could have occurred.
● Addressed instances of placeholder images.
● Addressed instances of incorrect or placeholder text.
Gameplay
● Added the new Double Touch Lane Change Skill Move which can be performed while standing or jogging.
● In certain situations where the Goalkeeper was rushing out, CPU AI controlled players would attempt to perform a chip shot and miss the net unintentionally.
● In some stadiums, ball kids could miss their throws to the intended player.
Ultimate Team
● Addressed instances of Loan Player matches exceeding 99 when combined with a duplicate Loan Player.
Career Mode
● Added Double-PlayStyles+ Player Items in the Youth Academy.
● In Manager Career, Player Items on International Duty could not be removed from the Starting 11 or Substitutions.
Update 14
General, Audio, and Visual
● Updated instances of incorrect text, UI, and ad boards displaying.
● Updated some gloves, balls, and kits.
● Addressed instances of stability issues that could have occurred.
Ultimate Team
● Addressed a rare situation in which a Contract did not apply to a Player Item as intended.
Update 13
General, Audio, and Visual
● Updated 4 star heads which will become visible in-game following a server release.
● Updated instances of incorrect text, UI and ad boards displaying.
● Addressed instances of stability issues that could have occurred.
Ultimate Team
● An incorrect New Level notification could have displayed without a level increase.
● Addressed instances of Concept Player position search not functioning as intended.
Career Mode
● When switching difficulty to Legendary, the Game Settings CPU Slider for Acceleration could have been incorrectly lowered.
● Penalty Takers could not have been selected during penalty shootouts.
● In Manager Career, when a contract was terminated, the next job offer could have incorrectly been for the same club.
Update 12
General, Audio, and Visual
● Updated several aspects of CONMEBOL competitions, such as competition seeds, kits, teams, and ad boards.
● Updated some player models, kits, badges, balls, boots, banners, flags, UI elements, button callouts, sponsors, and trophies.
● Updated 12 star heads which will become visible in-game following a Server Release.
Ultimate Team
● A stability issue could have occurred when removing expired Items from Transfer Targets.
Update 11
General, Audio, and Visual
● Updated some messages, button callouts, celebrations, balls, gloves, celebrations, boots, kits, badges, banners, flags, scarves, and tifos.
● Added 86 star heads and updated 9, they will become visible in-game following a Server Release.
● Addressed some stability issues that could have occurred.
● Addressed instances of incorrect and placeholder text, as well as button conflicts.
Gameplay
● Adjusted several PlayStyles
● Replaced the previous unique ball roll standing animation for Trickster and Trickster+ PlayStyles with a new animation.
● The previous unique ball roll animation can still be performed but with a different input. To learn more, check out our Pitch Notes article by scanning the QR code on the right.
● Adjusted Legendary difficulty CPU AI behavior.
● Legendary AI teams known for tik taka play are less likely to focus on that style of play when near the opponent’s penalty area.
● CPU AI players are more likely to perform shot types based on their respective PlayStyles, when applicable.
● Players with lower Composure Attributes are more likely to make mistakes when pressed.
● Added 1 new clearance animation and 4 new shooting animations based on real-world volumetric data.
Ultimate Team
● The Legendary difficulty no longer uses Competitor Mode in Squad Battles and single player Ultimate Team Draft.
● Stadium lights could have darkened during matches in some situations.
● When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
● Evolving an Icon Player Item unintentionally removed the Icon Profile tab from the Player Bio screen.
● Some Objectives displayed placeholder images.
● In some cases, the Player Injury Pause Menu did not function as intended.
● Some PlayStyles UI indicators did not always display in their intended locations.
● When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
● Evolving an Icon Player Item removed the Icon Profile tab from their Player Bio screen.
● A stability issue could have occurred when viewing the Player Bio on Loan Items.
● Level 12 Seasonal rewards did not display correctly.
● A stability issue could have sometimes occurred at the end of match Pause Menu.
Update 10
General, Audio, and Visual
● Updated some player models, kits, badges, and balls.
● Created player head customization could have reset in some specific instances.
● Female created players could not always have been assigned to intended teams.
● Addressed instances of placeholder text.
● Addressed some stability issues that could have occurred.
Gameplay
● Addressed an issue that could have resulted in Shot and Pass Canceling not occurring when requested.
Ultimate Team
● In some cases, matches could have been paused at unintended moments.
Update 09
General, Audio, and Visual
● Updated some ad boards, player models, trophies, crown chants, kits, hair, sleeve sponsors and badges, boots, balls, star heads, stadium themes, VIP Areas, match scenes, and tifos.
● In some set piece Skill Games, the defensive wall was not always positioned as intended.
● In some set piece Practice Arena situations, the defending side did not always position their wall as intended.
● Addressed instances of the UI not displaying correctly during some Skill Games.
● Addressed instances of stability issues that could have occurred.
● Addressed instances of placeholder text and images.
Gameplay
● Improved AI teammate positioning and marking decision making in cutback scenarios.
● Reduced effectiveness of Outside Foot Shots for players with or without the Trivela PlayStyle and PlayStyle+.
● Moderately reduced Outside Foot Shot accuracy.
● Reduced the maximum potential amount of top spin the ball can have from an Outside Foot Shot.
● Updated player selection logic when using Secondary Contain.
● Improved referee foul calling logic inside the box following a clearance attempt.
● Sometimes, the attacking player could have unintentionally stumbled over a slide tackling defender’s arms when attempting to avoid them.
● In some situations, the goalkeeper could have incorrectly picked up the ball after it was passed by a teammate’s foot.
Ultimate Team
● A stability issue could have occurred when placing a previously Evolved Player Item in an Evolution slot.
● Some Player Item rarities could have displayed incorrectly.
● The News menu video player did not expand to full screen.
● On rare occasions, pyrotechnics could have appeared in the center of the pitch.
Career Mode
● In Player career, duplicate requests could have appeared in the Decisions tab.
● Youth Players could have had the Chip Shot PlayStyles without meeting its requirements.
● In Player Career, some Training Drills did not use the player’s created Pro.
Update 08
General, Audio, and Visual
● Updated some kits, badges, boots, and star heads.
● Addressed instances of placeholder text.
● In some stadiums, a Manager could have been located outside of the technical area.
● Some team kit colors were not displayed correctly on the match scoreboard.
● Addressed instances of stability issues that could have occurred.
Gameplay
● Improved ball trajectory consistency when successfully performing a Chip Shot.
Ultimate Team
● Help information could have unintentionally displayed without being prompted during SBCs.
● Some Squad Foundation Player Item visuals did not display correctly during Pack openings.
● In a rare scenario, the EA connect button callout did not display.
VOLTA
● In rare instances, the scoreboard stopped updating correctly.
Career Mode
● The player Bio screen could have displayed an incorrect badge.
● When creating a club in a Manager career, some kits were unavailable
Update 07
General, Audio, and Visual
● Updated some kits, balls, gloves, boots, ad boards, trophies, tifos, stadium themes, mascots, VIP areas, tattoos, accessories, pre/post-match scenes, and badges.
● Added and updated a total of 90 star heads
● Updated instances of placeholder, missing, and incorrect text.
● The no goal sound customization option was not available in Career Mode and Clubs.
● Improved the appearance of some running animations.
● In some stadiums, game cameras did not behave as intended.
● In certain scenarios, some crowds had an incorrect shadow over them.
● While taking a short corner, players could have sometimes passed through a camera operator.
● Improved transition between shooting animations and player celebrations.
● Addressed instances of stability issues that could have occurred.
● [Switch Only] Updated some button callouts when playing with split Joy-Cons.
● [XBSX|S/XB1Only] An incorrect message could have been displayed when cross-play settings were disabled.
● [PC] In a Kick Off, a stability issue could have occurred when playing with International teams.
Gameplay
● Reduced the accuracy of Lobbed Passes and Precision Lobbed Passes when taken at extreme angles.
● Improved the responsiveness of requested Precision Passes.
● Slightly reduced the maximum potential speed of Swerved Through Passes.
● Increased the maximum potential ball trajectory height of Lobbed and Precision Lobbed Passes when taken at extreme angles.
● A requested Ground Pass could have sometimes resulted in an unintended animation occurring.
● In some situations, a requested Through Pass could have been weaker and less accurate than intended.
● Sometimes, a Physical Tackle could have been unintentionally performed on an attacking player without the ball.
● Improved auto-switching logic when determining which defender to switch to during some Lofted Through Passes.
● Improved player switching logic when two or more users are on the same team.
● In some specific situations, an AI teammate could have attempted to control the ball following a user-requested shot.
● Improved the consistency of a Secondary Contain request when locked to a player.
● In rare instances, the ball physics did not behave as expected after hitting the post.
● In some rare cases following a requested pass, the ball carrier could have lost control of the ball by passing through it.
● Further improved referee logic when determining offside calls following deflections.
● Addressed instances of various Skill Game issues impacting areas such as progression and consistency.
● [PS4/XB1 Only] The Precision Pass Drill did not always consider inputs correctly.
● [Switch Only] A powerful shot could have sometimes sent the ball through the net.
Ultimate Team
● The Objectives notification icon was not always visible after exiting and re-entering Ultimate Team.
● The Squad Battles menu did not display a competition timer.
● Removed substitutions from being unnecessarily listed in SBC requirements.
● Sometimes, SBC requirements displayed duplicate club names.
● Some Objectives did not display their completion deadline.
● After claiming an Objective reward, the notification icon was sometimes still present.
● Stadium Item Pack openings in Ultimate Team were resulting in an unintended animation with placeholder text.
● Addressed an issue that could have impacted Evolution Player Item selection.
● Sometimes, the Objectives notification icon did not appear where intended.
● A stability issue could have occurred when interacting with an empty squad.
● [PS5/XBSX|S Only] Following a rare UI flow, the Squad menu shortcut did not function as expected.
● [PS5 Only] Under some specific Camera Settings, the broadcast package did not always display after scoring a goal in Division Rivals.
● [PS4/XB1 Only] When getting a certain amount of red cards in a Friendlies Survival match, it was not possible to advance past the post-match screens.
VOLTA
● When changing outfits, some tattoos could have displayed a placeholder image.
● Sometimes in Kick Off VOLTA FOOTBALL, customized controller settings did not apply.
● [Switch Only] A powerful shot could have sometimes sent the ball through the goal net.
Update 06
General, Audio, and Visual
● Refreshed the main menu with winter themed effects such as snow.
● Added the eEuros XI team to Kick off and Online Friendlies which will become available following a squad update.
● Added a new signature celebration for Diogo Jota, the Triangle celebration.
● Added and updated a total of 102 player star heads and 6 manager star heads.
● Updated some UI elements, out-of-match scenes, kits, and Career Mode activities, 2D portraits, banners, scarves, flags, and audio.
● Addressed instances of various Skill Game issues impacting areas such UI elements, scoring systems, and camera positioning.
● Addressed instances of stability issues that could have occurred.
● [PlayStation 5 Only] In some scenarios, adaptive triggers could have become enabled unintentionally.
Gameplay
● [PlayStation 5, Xbox Series X|S, PC Only] Strikers and wide midfielders will tend to be less aggressive when trying to mark central attackers.
● [PlayStation 5, Xbox Series X|S, PC Only] Significantly reduced the amount of pressure the defensive team can apply to players along the sidelines.
● [PlayStation 5, Xbox Series X|S, PC Only] Significantly lowered the track back speed of AI teammate wingbacks in 3 and 5 at the back formations.
● Reduced the movement speed of goalkeepers when using the Move Goalkeeper input.
● Additionally, goalkeepers will now hold their final position for a short time before returning to their normal position.
● Slightly reduced the top speed of players when using Controlled Sprint.
● Significantly reduced header shot accuracy when performed by players with the Power Header and Power Header+ PlayStyles.
● Slightly reduced finesse shot accuracy when performed by players with the Finesse and Finesse+ PlayStyles.
● In some situations following a kick off, the defending team did not always track attacker runs appropriately.
● Sometimes, a tackling defender’s leg could have gone through the ball, resulting in an incorrect foul call.
● Sometimes, players without the Intercept and Intercept+ PlayStyles could have incorrectly triggered slide interceptions animations exclusive to those PlayStyles.
● Addressed further instances of slide tackles resulting in the ball unintentionally falling back to the attacker.
● In some cases, a Precision Ground Pass intended for a nearby teammate could have ignored them for a teammate that was in the same direction, but further away.
● In certain situations goalkeepers did not attempt to save penalty kicks aimed at the middle of the goal.
● When the ball was traveling at a high speed, players could have had an unintentional amount of ball control when attempting to control the ball with their head.
● Improved referee logic when determining red card advantage calls.
● Improved referee logic when determining offside calls following deflections.
● Goalkeepers did not always use enough power when automatically kicking the ball in order to avoid the 6 second violation.
● CPU AI goalkeepers could have underpowered their drop kicks at times.
● Some physical tackle animations did not play correctly.
● Sometimes a seal out could have occurred after the ball carrier already passed the ball.
● When receiving a red card, sometimes a scene of the referee giving a yellow card occurred instead.
Ultimate Team
● Added 94 Player Items to Ultimate Team which will become available following a squad update.
● Centurion ICONs bios could have incorrectly displayed Base ICON bios.
● The News UI did not always display correctly.
● Squads with the Carlos Tévez Manager Item could not have entered matches.
Clubs
● Addressed instances of Playoffs matches not always being counted correctly.
Update 05
General, Audio, and Visual
● Updated some UI elements, kits, celebrations, audio, broadcast packages, balls, badges, reactions, and ad boards.
● Addressed instances of a stability issue that could have occurred.
● [Switch Only] Addressed instances of incorrect button mappings and conflict
Gameplay
● Slightly reduced the velocity of Ground Passes taken at extreme angles.
● Reduced potential accuracy of crosses taken by players with the Whipped Pass and Whipped Pass+ PlayStyles.
● Improved Goalkeeper reactions to shots aimed at their near post.
● In some cases, user-controlled players could have moved towards a ball’s path when not requested to.
● Addressed some instances of ball carriers unintentionally winning the ball back following a stumble animation when tackled.
● Contextual Swerve Passes could have been performed by players without the Incisive Pass, Incisive Pass+, Trivela, and Trivela+ PlayStyles.
● In some cases, a requested cross could have resulted in the ball carrier stepping over the ball instead of crossing with the foot closest to the touchline.
● Goalkeepers were not using the intended amount of strength when deflecting the ball in some instances.
● A first time pass could have been unintentionally requested when activating Player Lock.
● Following a goalkeeper red card, the Team Management screen could have become unresponsive.
●In some situations, set piece run-up animations did not always play correctly.
● Players rejoining the match from outside of the pitch could have sometimes passed through other players.
Ultimate Team
● Further addressed instances of a stability issue when entering the store through an Evolutions screen.
● In some specific scenarios, Player Items going through an Evolution could have unintentionally lost some PlayStyles.
● Impacted Player Items should now have their correct PlayStyles.
● Addressed a stability issue that could have occurred when attempting to start a match with some Evolution Player Items in the squad.
Clubs
● Addressed a stability issue that could have occurred when completing a Skill Game.
Career Mode
● In some cases, players did not regenerate stamina after international matches in Manager Career.
● In Player Career, the Player widget was incorrectly present during some tutorial screens.
● In Player Career, duplicate or similar Objectives could have unintentionally occurred at the same time.
● Addressed instances of a stability issue that could have occurred.
VOLTA
● During the Foot Golf Arcade game, the timer did not display correctly.
Update 04
General, Audio, and Visual
● Updated some out of match scenes, UI elements, crowds, broadcast packages, Pack animations, stadia, and audio.
● Added 17 new starheads and updated 1, they will appear in-game following an upcoming Server Release.
● [PS5/XBSX|S/PC Only] In rare cases, Personal Settings could not be saved.
● Addressed instances of Controller Settings sometimes resetting.
● Addressed several UI elements and button callouts not displaying and functioning as intended.
● Addressed instances of incorrect and unformatted text displaying.
● Clubs specific stadia could have been selected in unintended modes.
● Addressed some stability issues that could have occurred.
● [Switch Only] Addressed instances of touch screen input not functioning as intended for some UI elements.
● [Switch Only] When playing horizontally on a single Joy-Con, SL and SR did not function correctly on the Video Calibration screen.
● Addressed cases of some buttons not being able to be remapped to others.
Gameplay
● Reduced the amount of curve that could occur on first time Precision Passes taken at extreme angles.
● Slightly reduced potential accuracy of acrobatic shots.
● When crossing from a wing position, players will prefer to use the foot closest to the touchline.
● This change does not apply to Trivela Crosses and High Crosses.
● In some situations, the ball could have incorrectly stuck to a dribbler’s leg as they ran.
● In some cases, Lob Precision Passes did not go to the intended receiver.
● When changing the aiming input in the final moments of an outside foot shot animation, the shot could have sometimes gone towards the keeper instead of the intended spot.
● Low powered lobbed drop kicks did not always send the ball to the intended receiver.
● Manual passes affected by Pinged Pass and Long Ball Pass PlayStyles did not always function as intended.
● When attempting to block a pass as a defender, an incorrect block animation could have sometimes occurred.
● During a specific goalkeeper save animation, the keeper’s arm could have gone through the pitch, this was a visual issue only.
● In some rare situations following a save, the goalkeeper could have momentarily faced towards their own goal while getting up.
● In some rare situations, the goalkeeper faced away from the ball when attempting to save a shot.
● Flair Passes could have sometimes occurred when requesting Swerve On Demand Passes with 40% power or more.
● Players could have sometimes passed through a camera operator near the ad boards.
Ultimate Team
● Added an Evolutions Overhead Indicator on/off setting found in Game Settings
● The penalty kick accuracy indicator was not visible during penalty kick shootouts in Champions matches.
● A Bronze Tifo could have incorrectly displayed for some Rivals Milestone Stages instead of the correct reward, this was a visual issue only.
● Some specific Player Item pairs could not have been placed in the same squad.
● Gerd Müller & Bobby Charlton, Franck Ribéry & Jairzinho, and Abily Camille & Xabi Alonso.
● The Founders Evolution could have incorrectly displayed a Player Item that was not selected for it, this was a visual issue only.
● After bidding on a Player Item found on the Transfer Target compare price screen, exiting the screen did not function as intended.
● After opening a Pack and swapping a duplicate Item for a tradable version on the New Item screen, the Quick Sell value did not always display, this was a visual issue only.
● Longer Pack descriptions did not automatically scroll in the Store.
● After bidding on a Player Item found on the Transfer Target compare price screen, exiting the screen did not function as intended.
● After opening a Pack and swapping a duplicate Item for a tradable version on the New Item screen, the Quick Sell value did not always display, this was a visual issue only.
● Exiting the See All Rewards screening Squad Battles resulted in being taken to the Opponent Select instead of Your Rank screen.
● Addressed an issue that could have impacted Evolution Player Item selection.
● Concept Items did not get automatically replaced in a Squad if a replacement Player Item was obtained through the Transfer Market UI on the Squad screen.
● An error message could have displayed after attempting to select a Concept Item for an Evolution.
● When swapping a Manager Item, the CHM UI displayed a green color instead of red for lower CHM values, this was a visual issue only.
● In Rivals, the pause menu displayed the opponent’s Squad name instead of Club name.
● Season Progression tifo rewards could not always be previewed.
Clubs
● When playing as a goalkeeper at the StrongHER stadium, the view was incorrectly limited due to stadium geometry.
● In some specific scenarios, PlayStyles not intended to be equipped on a Virtual Pro could have been equipped.
● Some accessories did not display in the Drop-In lobby.
● Goalkeeper Attributes did not always display correctly when viewed through Leaderboard and My Pro Presets screens, this was a visual issue only.
● Editing the appearance of AI teammates could have resulted in them not looking as intended, and could have prevented the ability to further edit them.
● After completing a Player Career match, players were unintentionally taken to the Perks screen.
● Club names could have been edited when the setting was greyed out.
Career Mode
● Press conference tutorials could have continued to appear after the first press conference in Manager Career.
● In Manager Career, Scout Reports for lower league clubs could have shown reports for high OVR top league players that weren’t interested in moving to a lower league.
● The GK PlayStyles, Any PlayStyles, and None scouting instructions were not available in Career Mode.
● In Manger Career, if a player was to retire, the expiring contracts warning could incorrectly display even if all other contracts were renewed.
● The Brand Exposure Objective did not function correctly in Manager Career.
● The Read A Book By A Club Legend Activity could have occurred more often than intended in Player Career.
● At the end of a Player Career season, an offered contact could have displayed an incorrect team when signing for a target team.
VOLTA
● Scoring in the last second of a Foot Golf Arcade game resulted in the next round’s timer not functioning as intended.
● Squads could have become corrupted in 3v3 Rush matches in Kick Off.
● The Cross Facial Hair did not display correctly.
Update 03
General, Audio, and Visual
● Updated 162 star heads which will appear in-game following an upcoming Server Release.
● Updated some stadia, sound effects, presentation packages, crowd noises, button callouts, boots, UI elements, and fonts.
● Sometimes, the PlayStyle+ indicator did not display incorrectly.
● Some pre and post-match scenes could have displayed visual issues.
● A stability issue could have occurred when changing Commentary Languages and Teams.
● Addressed instances of placeholder text.
● Addressed instances of disappearing and hard to read UI elements.
● After 120 minutes played, bench players could sometimes be seated in incorrect positions.
● During first person referee scenes, players could have passed through ad boards at times.
● In some cases, the ball did not deform correctly when bouncing, this was a visual issue only.
● The Defending Trainer was incorrectly enabled for all Training Center chapters instead of only for the Defending one.
● The Directed Run visual indicator did not display in the Practice Arena.
● At the start of the Directed Runs Skill Game, Directed Runs did not function as expected.
● In a rare scenario, a match could have occurred against a CPU opponent in Online Seasons.
● Sometimes, a player’s hair color could change depending on weather and time of day.
● The Training Center Practice Arena did not follow the Alternate control scheme when set in Controller Settings.
● The Online Seasons Leaderboard did not always display data on all friends.
● [PS5, German Players Only] Removed the Virtual Bundesliga competition from the main menu with the intent of it returning closer to the competition’s start.
● [Switch Only] After downloading and selecting a specific commentary language, one of the other available languages could have occurred instead.
● [Switch Only] Local Seasons stats could have incorrectly reset.
● [PS4 Only] After completing an Online Seasons or Co-Op Seasons match, selecting the Next Match option could have resulted in a stability issue.
● [PS4/XB1 Only] A rare stability issue could have occurred in the Online Seasons menu.
● [PC Only] In Tournament matches, pausing the match did not always function if the EA app overlay was previously opened.
Gameplay
● Increased ball travel distance on manually requested Clearances.
● Slightly increased Jockey turning speed when moving at slower speeds.
● Slightly reduced the ball travel speed on Ground and Driven Passes performed by players with the Pinged Pass and Pinged Pass+ PlayStyles.
● Increased the likelihood of a player with the Long Throw and Long Throw+ PlayStyles to be selected for a throw-in in advanced areas of the pitch.
● Precision Finesse Shots can now consider an aiming input change that occurs right before the ball is hit.
● Improved visuals for the ball carrier in situations where a red card foul has been committed during a breakaway.
● Sometimes, the goalkeeper could have run past their intended location when rushing out of goal
● Players without the Intercept and Intercept+ PlayStyles could have performed contextual sliding interceptions.
● The Pinged Pass and Pinged Pass+ PlayStyles were unintentionally impacting first-time passes.
● Sometimes, players could have made inauthentic movements when attempting to trap the ball.
● Trapping refers to a player attempting to control the ball when receiving it.
● On some occasions, a player could have slowed their run for a moment when attempting to trap the ball from a pass. This issue was more common when receiving Precision Passes.
● The Drag Back Turn Skill Move did not follow the input angle as much as intended upon exit.
● Reduced the likelihood of the Rainbow Flick Skill Move causing the ball to hit the back of the player.
● Sometimes, a player could have taken a touch of the ball instead of attempting to perform a requested first time Chip Shot.
● In some specific scenarios, a requested Finesse Shot could result in an unintended shooting animation.
● In some air ball situations, Auto Switching did not follow the player’s Auto Switching Controls Settings.
● A contextual volley could have incorrectly occurred in some heading situations.
● A requested Header On Demand could have sometimes resulted in a tackle instead.
● When the attacker dribbled straight at the defender, the defender could sometimes tackle the ball into the dribbler’s path.
● Some players did not see a Fitness decrease following Playable Highlights matches.
● During a corner kick, an incorrect idle animation could have played before the kick was taken.
● Improved referee logic when determining foul calls in situations where the ball carrier is shielding the ball.
● Improved referee logic when determining offside calls in situations where defenders miss an interception.
● Improved referee logic when determining foul calls in situations where players are jostling for the ball while it’s in the air.
● In some cases, players who went over the ad boards could have passed through non playable characters while returning to the pitch.
● In some situations, slide tackle animations did not play correctly.
● An unintended animation could occur during a Stop And Face Goal request.
Players could sometimes pass through ad boards instead of jumping over them.
● Sometimes a shot could have resulted in the ball passing through a defender’s foot, during a tackle.
● In rare cases, adjusting player positions in Team Management during a match could have resulted in players disappearing from the match.
● Following a contextual sliding pass, sometimes the controlled player would not automatically switch to the intended pass receiver.
● Following a slide tackle that results in the ball being passed to a teammate, sometimes the controlled player would not automatically switch to the intended pass receiver.
● Agile Dribbling right before a pass animation was completed could have resulted in the controlled player not automatically switching to the intended pass receiver.
● When moving to their position for set play, a player’s running animation could have occurred incorrectly.
● A tired player’s running animation could have occurred incorrectly sometimes.
● In some cases, a player’s feet could have looked like they were not making contact with the ground.
● Following a save animation, goalkeepers could have unnaturally transitioned to another animation.
● In some cases, goalkeepers did not celebrate passionately in some scenes after making a significant save
● Improved several player emoting animations.
● When jogging, sometimes the ball carrier could put their foot through the ball when turning.
● When winning the ball from a tackle, sometimes the player did not follow a quick directional input change.
● Reduced how often CPU AI goalkeepers can do a fake throw.
● CPU AI players could have performed possession-losing knock ons too often.
● Sometimes, goalkeepers could have abruptly dropped the ball following the final whistle.
● In some rare cases, goalkeepers could have unnaturally transitioned to a save animation.
● [Switch Only] Goalkeepers were unable to save top corner penalty kicks.
● [Switch Only] Sometimes, the ball could have gone through the goal net.
Ultimate Team
● On rare occasions, players could have disappeared from matches after a substitution or red card.
● Following the completion of a match, sometimes the Advance menu option did not function unless another menu was first visited on the post-match screen.
● Addressed the Ada Hegerberg Player Item causing gameplay impacting issues, the Item will become available for match use following a Server Release in the near future.
● After watching End Highlights in a match, consecutive Squad Battles matches could not have been paused.
● Addressed a stability issue that could have occurred when interacting with the Transfer Market.
● Sometimes, when using Squad Builder, Player Items could have been placed in incorrect positions.
● Stadium Item Pack openings in Ultimate Team were resulting in an unintended animation with placeholder text
● The Squad Battles pre-match screen displayed a duration of 6 minutes instead of the intended 4 minutes per half, this was a visual issue only.
The Rivals Weekly Rewards timer and the Season Ends timer were reversed, this was a visual issue only.
● SBC Group descriptions were not always visible.
● In rare situations, UT Friendlies classic matches could have started with six players on the pitch, instead of the intended twenty-two.
● When Comparing Price on Transfer Listed Player Items, Transfer List pages could not have been scrolled through until exiting and re-entering the Transfer List.
● Some Stadium Items in the Store were not previewing when selected for the first time.
● PlayStyles+ did not feature the plus symbol when viewed on a Player Bio screen.
● On rare occasions, the Stadium Goal Pyrotechnics could have appeared in the center of the pitch.
● When attempting to exit out of a category in the Store, the entire Store was closed instead.
● The timer was not always displayed on the Kit Select screen for Rivals and Champions matches.
● After exiting a Concept Player search from the Squad screen, the title did not always return to the correct screen.
● The Shortcuts menu could have performed slower than intended on Leaderboards screens.
● Some UI elements had font color and background combinations that were difficult to read.
● In some specific cases, menu Shortcuts did not send players to the intended location.
In a rare scenario, menu Shortcuts could have interfered with Preview Pack animations.
● Some Stadium Item rewards were not visible in Seasonal Objective rewards.
● When selecting a Manager Item on the Squad screen and entering the Club tab, the search results did not always display Manager Items.
● [PS5/XBSX|S/PC Only] A double walkout scene could have triggered two different songs playing simultaneously.
● [PS5/XBSX|S/PC Only] Addressed a stability issue that could have occurred when attempting to play two versus one Co-Op Classic Matches.
● [PC Only] The Store could not have been entered when using certain resolutions.
● [Switch Only] A stability issue could have occurred when starting a Play a Friend match.
Clubs
● Addressed instances of connection being lost when opponents were found in Drop-In matches, resulting in the affected matches not starting.
● Following the completion of a match, the Match Player Summary did not always display correct information.
● Addressed instances of a stability issue that could have occurred after completing a match.
● The Club Leaderboard did not always display information if the player accessing it was not part of a Club.
● Skill Games were incorrectly using base Attributes of Virtual Pros.
● Virtual Pros without a Club could have worn an unintended kit in menus.
Career Mode
● After signing a new player in Manager Career, the Best Possible Deal could have displayed an incorrect value.
● Custom Tactics could have reset to default when adjusting them outside of matches in Manager Career.
● Youth Academy goalkeepers did not have any PlayStyles in Manager Career.
● A stability issue could have occurred when attempting to fire a coach in Manager Career.
● In Manager Career, the Wishlist apply button callout did not function as intended.
● Some activities were incorrectly displayed during the Calendar tutorial in Manager Career.
● In Player Career, the Retirement Gift Activity could have incorrectly occurred multiple times for one player.
● In Player Career, the Scout Bonus did not apply to some Objectives.
● The camera did not follow the player correctly in the Player Career Set Pieces Training Drill.
VOLTA
● The Team Keepaway Arcade game did not always end when the timer ran out.
●A full sized net was incorrectly present in some VOLTA Arcade games.
Update 02
General
● Addressed instances of several stability issues, including those that some players may have experienced in Ultimate Team menus.
Update 01
General
● Addressed Stability Issues.