FIFA 23 ACCELERATE
FIFA 23 Accelerate is an expansion to the player movement system, dividing them into three unique archetypes: controlled, explosive and lengthy.
What is Accelerate?
Accelerate was introduced in FIFA 23, exclusively for next-gen platforms. It defines how players move and run. This new feature is inspired by real-life differences between footballers, where even players with similar speeds can move very differently across the pitch.
FIFA 23 accelerate provides more realistic gameplay, but it also highlights player personalities on the pitch and creates more diverse player types. It was designed to distinguish between
Accelerate Types
Accelerate is an expansion to the player movement system, dividing players into
- Controlled
Most players in FIFA 23 will fall into the Controlled type as they accelerate uniformly in a controlled manner. - Explosive
These players are quicker to start, but their acceleration rate slows down. They are shorter, more agile, and can quickly cover short distances and get ahead of their opponents, even if that means slowing down after the initial burst of acceleration. - Lengthy
These players start slower but will thrive over longer distances. They are taller, stronger, and need a bit more time to get going, but they can catch up to anyone and even surpass them, provided they have enough distance.
In short, Explosive players can likely do better at short distances and one-on-one situations than Lengthy players who will do better over long distances, such as in breakaways after a through ball behind the defense, for example.
Controlled, Explosive and Lengthy Players
At this point, you may ask what makes a player-controlled, explosive, or lengthy. EA doesn’t assign accelerate types player by player. Instead, they automatically determine players based on their Height, Agility, and Strength Attributes.
This is how the FIFA 23 Accelerate types are assigned:
Explosive | Lengthy | |
Acceleration | >= 74 | >= 55 |
Height | <= 180 cm | >= 174 cm |
Agility | >= 65 | |
Strength | >= 65 | |
Agility-Strength | >= 15 | |
Strength-Agility | >= 14 |
Any player not meeting the other two requirements above has a controlled type.
The type a player is assigned to is determined before kick-off, so it’s important to note that it is affected by attribute changes that can happen before the match, such as Chemistry, but it is not impacted by attribute changes that occur once the game has started, like loss of stamina.
Frequently Asked Questions
FIFA 23 Accelerate is an expansion to the player movement system, dividing players into three unique archetypes: controlled, explosive and lengthy.
It was designed to distinguish different running styles for players, splitting them into three categories depending on how fast they can get off the mark and how long they can maintain a high speed.
It was designed to distinguish different running styles for players, splitting them into three categories depending on how fast they can get off the mark and how long they can maintain a high speed.
Lengthy is the most popular of the three Accelerate types. Lengthy Players are incredibly powerful runners and perhaps even overpowered runners. Taking Kalidou Koulibaly as an example, he shows to possess immense pace over a long distance and can catch up to players who have made a successful run in behind him, or even outpace opposition players when they go for a run with the ball.
There are three Accelerate archetypes:
- Explosive
Quicker to start, but the acceleration rate slows down. - Lengthy
It starts slower but will thrive over longer distances. - Controlled
Accelerate uniformly in a controlled manner.
Chemistry Styles can change a player’s Accelerate type. When the game is assigning Lengthy, Explosive, or Controlled before kick-off, it considers the player’s attributes after applying the Chemistry Styles boosts. This means that, for example, it’s possible for a player who would initially be assigned into the Controlled archetype to fit into the Lengthy archetype instead, as their boosted in-game attributes now make them eligible for the different type.
Not every player in the game can do this, though, as some attributes are just too low on some players to be able to fit them into a different type despite the boosts Chemistry Styles can bring. They also can’t change attributes such as height, which impacts the type.
Not every player in the game can do this, though, as some attributes are just too low on some players to be able to fit them into a different type despite the boosts Chemistry Styles can bring. They also can’t change attributes such as height, which impacts the type.
As FIFA 23 accelerate is mainly based on Agility, Strength, and Acceleration, only Chemistry Styles that boost those Attributes can change a player’s Accelerate type.
If you want to make your player Explosive, you will need to use Chemistry Styles that impact their Agility, such as Finisher, Artist, and Engine.
If you want to make your player Lengthy, you will need to use Chemistry Styles that impact their Strength, such as Architect, Backbone, Sniper, Hawk, Marksman, Sentinel, and Anchor.
If you want to make your player Explosive, you will need to use Chemistry Styles that impact their Agility, such as Finisher, Artist, and Engine.
If you want to make your player Lengthy, you will need to use Chemistry Styles that impact their Strength, such as Architect, Backbone, Sniper, Hawk, Marksman, Sentinel, and Anchor.
You can view a player’s Accelerate type in-game by viewing the player stats page from the Team Management section.